Monday, September 26, 2016

3D Class Week 05 Modeling A Prop

For this week's assignment, we were to model a proxy prop cannon for a video game in Maya and export it to Unreal. We were to stay under 1000 tris  which I manage to do 876 total tris. Also, the project took me a total of 2 hours with lighting and everything, plus watching the tutrial video.





1 comment:

  1. Model and display turned out rather nice. Was expecting to see the image planes displayed in Maya, but I can tell that you followed the proportions. Would have been nice to see the back of the model.

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